Overpass 2
Off-roading UTV, ATV & Rockbouncers racing game.
During my experience in game development I have grown a great interest in
Graphics & Engine Architecture.
From this I have made a few small projects focusing on making a small game engine to learn more about how they work.
I am learning a lot in these processes, and I enjoy every aspect of it.
Off-roading UTV, ATV & Rockbouncers racing game.
A hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe.
2.5D puzzles adventure game solved by utilizing the abilities of the three hero characters.
Research project into A* pathfinding, applications and optimization.
Research on tracking and targeting with multi jointed turrets.
Comparing sphere generation algorithms applied to procedural planets.
Small DirectX11 3D game engine project.
Merge of hardware (DX11) and software renderer, switch between GPU and CPU rendering at runtime.
Simple software ray tracer made in C++.
A colaborative Unreal Engine 4 game project in C++.
A colaborative Unity game project
Bomber-Man clone made in a simple C++ engine, focuse on adding new and extending existing feature.
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